The Green Square Nightmare
This is where the localization transcends poor execution and becomes downright bizarre. Every Digimon with a green battle type was translated to english with no changes to their attack order or damage values.
While the changes to evolution requirements and scoring are in line with the english localization, it wouldn’t be hard to adapt an entire set of cards that looked like this into a working version of Hyper Colosseum. If you wanted to, you could make a deck that uses only green Digimon and play against an opponent using Hyper Colosseum cards. But as soon as you incorporate even a single card with a different battle type, the game is lost in translation.
That’s not even considering the headaches this causes when trying to play with english cards. There is no reason, under any circumstance, that you would want to be using your yellow attack. I haven’t talked about option cards yet, but the three that change your attack type were translated with no changes, meaning you always want to force the red or green attack and never the yellow one; and playing against a yellow deck with red or green meant your attacks were always outclassed by their default attack.
As nonsensical as these changes seem, I think they are explicable. As far as I can tell, every yellow lvl4 has had their first and third attack altered by 180 points. Most cards at each level across all three types have had a uniform points alteration to their attack power. It is possible that this was an error, and it is equally possible that this was done to compensate for one. Either a translator made a genuine error, and to save time they made a blanket change to each card where the order had been switched, subtracting points from A and adding them to C. Alternatively, the localization team wanted to change them all, but for some reason did not (or could not). Maybe they realized they were torpedoing a good game, and stopped halfway through. It is impossible to know exactly, but one thing is certain: someone on the localization team noticed the issues and tried to compensate by writing asinine rules.